2D Shooter Tutorial
Modifications- Main Change- Change game to win via time survival , and not via enemies killed. Change levels to be built around spawning waves of enemies versus a set amount of enemies at the start. Change game to have "XP" instead of score, and at a certain XP you would get an upgrade, whether it's faster bullets, more speed, more health, or something of the sort. Secondary change- make the levels look better than they do now.
Status | In development |
Platforms | HTML5 |
Author | SaltyLily |
Made with | Unity |
Comments
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These sound like really well-thought out and well-planned modifications, fantastic job! I'm looking forward to seeing your final product!
As a tip, when making new levels, try to make sure that they're significant and unique/different from others in some shape or form. Adding new enemy types, challenges, or obstacles can help with this!